Half-Life-PBR/valve/pbr/mirror.mat

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// Mirrors for patch and mods
{
"for" "mirror"
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"new" "mirror"
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"basecolor_map" "/colors/white.png"
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"metalness" "1"
"roughness" "0"
}
{
"for" "mirror_broken" // TODO: normal, displacement, metalness, roughness maps
"new" "mirror_broken"
"basecolor_map" "/colors/white.png"
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"normal_map" "mirror_broken_normal.png" // TODO: better texture
//"normal_scale" "0.1"
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"metalness" "1"
"roughness" "0"
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}
{
"for" "reflect"
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"basecolor_map" "/colors/white.png"
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"metalness" "1"
"roughness" "0"
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}
{
"for" "!reflect"
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"basecolor_map" "/colors/white.png"
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"metalness" "1"
"roughness" "0"
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}
{
"for" "reflect1"
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"basecolor_map" "/colors/white.png"
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"metalness" "1"
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//"basecolor_map" "/colors/black.png"
//"metalness" "0"
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"roughness" "0"
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}