Half-Life-PBR/cstrike/pbr/models/p_shield.mdl/p_shield.mat

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2022-07-27 15:27:52 +02:00
{
"for" "#models/p_shield/fiveseven.mdl"
//"basecolor_map" "fiveseven.png"
//"normal_map" "fiveseven_normal.png"
//"metal_map" "fiveseven_metal.png"
//"roughness_map" "fiveseven_roughness.png"
}
{
"for" "#models/p_shield/shield_back.mdl"
//"basecolor_map" "shield_back.png"
//"normal_map" "shield_back_normal.png"
//"metal_map" "shield_back_metal.png"
//"roughness_map" "shield_back_roughness.png"
}
{
"for" "#models/p_shield/shield_front.mdl"
//"basecolor_map" "shield_front.png"
//"normal_map" "shield_front_normal.png"
//"metal_map" "shield_front_metal.png"
//"roughness_map" "shield_front_roughness.png"
}
{
"for" "#models/p_shield/shield_glass.mdl"
//"basecolor_map" "shield_glass.png"
//"normal_map" "shield_glass_normal.png"
//"metal_map" "shield_glass_metal.png"
//"roughness_map" "shield_glass_roughness.png"
}