Half-Life-PBR/cstrike/pbr/models/v_knife_r.mdl/v_knife_r.mat

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{
"for" "#models/v_knife_r/knife.mdl"
//"basecolor_map" "knife.png"
//"normal_map" "knife_normal.png"
//"metal_map" "knife_metal.png"
//"roughness_map" "knife_roughness.png"
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"metalness" "1"
"roughness" "0"
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}
{
"for" "#models/v_knife_r/newhand.mdl"
//"basecolor_map" "newhand.png"
//"normal_map" "newhand_normal.png"
//"metal_map" "newhand_metal.png"
//"roughness_map" "newhand_roughness.png"
}