Half-Life-PBR/cstrike/pbr/maps/fy_pool_day.bsp/fy_pool_day.bsp.mat

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2023-03-08 19:00:08 +01:00
{
"for" "tile"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "tilefloor_red"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "floor_tileblue"
"metalness" "0"
"roughness" "0.20"
}
{
"for" "wall_tileRed"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "tilemini_red"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "wall_tileBlue"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "tilemini_blue"
"metalness" "0"
"roughness" "0.15"
}
{
"for" "locker"
"metalness" "1"
"roughness" "0.3"
}
{
"for" "lockerside"
"metalness" "1"
"roughness" "0.3"
}
{
"for" "glassblue1"
"basecolor_map" "/colors/white.png"
"metalness" "1"
"roughness" "0"
}
{
"for" "steel"
"basecolor_map" "/colors/white.png"
"metalness" "1"
"roughness" "0"
}
{
"for" "white"
//"basecolor_map" "/colors/white.png"
"metalness" "0"
"roughness" "0.1"
}