forked from Half-Life-RTX/Half-Life-PBR
33 lines
824 B
Plaintext
33 lines
824 B
Plaintext
|
|
||
|
{
|
||
|
"for" "#models/p_shield/fiveseven.mdl"
|
||
|
//"basecolor_map" "fiveseven.png"
|
||
|
//"normal_map" "fiveseven_normal.png"
|
||
|
//"metal_map" "fiveseven_metal.png"
|
||
|
//"roughness_map" "fiveseven_roughness.png"
|
||
|
}
|
||
|
|
||
|
{
|
||
|
"for" "#models/p_shield/shield_back.mdl"
|
||
|
//"basecolor_map" "shield_back.png"
|
||
|
//"normal_map" "shield_back_normal.png"
|
||
|
//"metal_map" "shield_back_metal.png"
|
||
|
//"roughness_map" "shield_back_roughness.png"
|
||
|
}
|
||
|
|
||
|
{
|
||
|
"for" "#models/p_shield/shield_front.mdl"
|
||
|
//"basecolor_map" "shield_front.png"
|
||
|
//"normal_map" "shield_front_normal.png"
|
||
|
//"metal_map" "shield_front_metal.png"
|
||
|
//"roughness_map" "shield_front_roughness.png"
|
||
|
}
|
||
|
|
||
|
{
|
||
|
"for" "#models/p_shield/shield_glass.mdl"
|
||
|
//"basecolor_map" "shield_glass.png"
|
||
|
//"normal_map" "shield_glass_normal.png"
|
||
|
//"metal_map" "shield_glass_metal.png"
|
||
|
//"roughness_map" "shield_glass_roughness.png"
|
||
|
}
|