forked from Half-Life-RTX/Half-Life-PBR
233 lines
6.3 KiB
Plaintext
233 lines
6.3 KiB
Plaintext
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{
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"for" "#models/player/PLAYER_Back1.mdl"
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//"basecolor_map" "PLAYER_Back1.png"
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//"normal_map" "PLAYER_Back1_normal.png"
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//"metal_map" "PLAYER_Back1_metal.png"
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//"roughness_map" "PLAYER_Back1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Bicep1.mdl"
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//"basecolor_map" "PLAYER_Bicep1.png"
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//"normal_map" "PLAYER_Bicep1_normal.png"
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//"metal_map" "PLAYER_Bicep1_metal.png"
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//"roughness_map" "PLAYER_Bicep1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Boots.mdl"
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//"basecolor_map" "PLAYER_Boots.png"
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//"normal_map" "PLAYER_Boots_normal.png"
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//"metal_map" "PLAYER_Boots_metal.png"
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//"roughness_map" "PLAYER_Boots_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Calf1.mdl"
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//"basecolor_map" "PLAYER_Calf1.png"
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//"normal_map" "PLAYER_Calf1_normal.png"
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//"metal_map" "PLAYER_Calf1_metal.png"
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//"roughness_map" "PLAYER_Calf1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Chest1.mdl"
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//"basecolor_map" "PLAYER_Chest1.png"
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//"normal_map" "PLAYER_Chest1_normal.png"
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//"metal_map" "PLAYER_Chest1_metal.png"
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//"roughness_map" "PLAYER_Chest1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Chrome1.mdl"
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//"basecolor_map" "PLAYER_Chrome1.png"
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//"normal_map" "PLAYER_Chrome1_normal.png"
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//"metal_map" "PLAYER_Chrome1_metal.png"
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//"roughness_map" "PLAYER_Chrome1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Cuff1.mdl"
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//"basecolor_map" "PLAYER_Cuff1.png"
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//"normal_map" "PLAYER_Cuff1_normal.png"
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//"metal_map" "PLAYER_Cuff1_metal.png"
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//"roughness_map" "PLAYER_Cuff1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Deltoid1.mdl"
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//"basecolor_map" "PLAYER_Deltoid1.png"
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//"normal_map" "PLAYER_Deltoid1_normal.png"
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//"metal_map" "PLAYER_Deltoid1_metal.png"
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//"roughness_map" "PLAYER_Deltoid1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Face1.mdl"
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//"basecolor_map" "PLAYER_Face1.png"
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//"normal_map" "PLAYER_Face1_normal.png"
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//"metal_map" "PLAYER_Face1_metal.png"
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//"roughness_map" "PLAYER_Face1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_FaceSide1.mdl"
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//"basecolor_map" "PLAYER_FaceSide1.png"
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//"normal_map" "PLAYER_FaceSide1_normal.png"
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//"metal_map" "PLAYER_FaceSide1_metal.png"
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//"roughness_map" "PLAYER_FaceSide1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_FaceTop1.mdl"
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//"basecolor_map" "PLAYER_FaceTop1.png"
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//"normal_map" "PLAYER_FaceTop1_normal.png"
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//"metal_map" "PLAYER_FaceTop1_metal.png"
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//"roughness_map" "PLAYER_FaceTop1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_FootBtm1.mdl"
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//"basecolor_map" "PLAYER_FootBtm1.png"
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//"normal_map" "PLAYER_FootBtm1_normal.png"
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//"metal_map" "PLAYER_FootBtm1_metal.png"
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//"roughness_map" "PLAYER_FootBtm1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_FootTop1.mdl"
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//"basecolor_map" "PLAYER_FootTop1.png"
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//"normal_map" "PLAYER_FootTop1_normal.png"
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//"metal_map" "PLAYER_FootTop1_metal.png"
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//"roughness_map" "PLAYER_FootTop1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_ForeArm1.mdl"
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//"basecolor_map" "PLAYER_ForeArm1.png"
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//"normal_map" "PLAYER_ForeArm1_normal.png"
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//"metal_map" "PLAYER_ForeArm1_metal.png"
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//"roughness_map" "PLAYER_ForeArm1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Hand-Btm1.mdl"
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//"basecolor_map" "PLAYER_Hand-Btm1.png"
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//"normal_map" "PLAYER_Hand-Btm1_normal.png"
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//"metal_map" "PLAYER_Hand-Btm1_metal.png"
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//"roughness_map" "PLAYER_Hand-Btm1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Hand-Top1.mdl"
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//"basecolor_map" "PLAYER_Hand-Top1.png"
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//"normal_map" "PLAYER_Hand-Top1_normal.png"
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//"metal_map" "PLAYER_Hand-Top1_metal.png"
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//"roughness_map" "PLAYER_Hand-Top1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Helm(Fnt)1.mdl"
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//"basecolor_map" "PLAYER_Helm(Fnt)1.png"
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//"normal_map" "PLAYER_Helm(Fnt)1_normal.png"
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//"metal_map" "PLAYER_Helm(Fnt)1_metal.png"
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//"roughness_map" "PLAYER_Helm(Fnt)1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Helm(Rim)1.mdl"
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//"basecolor_map" "PLAYER_Helm(Rim)1.png"
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//"normal_map" "PLAYER_Helm(Rim)1_normal.png"
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//"metal_map" "PLAYER_Helm(Rim)1_metal.png"
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//"roughness_map" "PLAYER_Helm(Rim)1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Helm(Rim2).mdl"
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//"basecolor_map" "PLAYER_Helm(Rim2).png"
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//"normal_map" "PLAYER_Helm(Rim2)_normal.png"
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//"metal_map" "PLAYER_Helm(Rim2)_metal.png"
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//"roughness_map" "PLAYER_Helm(Rim2)_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Helm(Sde1.mdl"
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//"basecolor_map" "PLAYER_Helm(Sde1.png"
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//"normal_map" "PLAYER_Helm(Sde1_normal.png"
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//"metal_map" "PLAYER_Helm(Sde1_metal.png"
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//"roughness_map" "PLAYER_Helm(Sde1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Helm(Top).mdl"
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//"basecolor_map" "PLAYER_Helm(Top).png"
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//"normal_map" "PLAYER_Helm(Top)_normal.png"
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//"metal_map" "PLAYER_Helm(Top)_metal.png"
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//"roughness_map" "PLAYER_Helm(Top)_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Inmouth1.mdl"
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//"basecolor_map" "PLAYER_Inmouth1.png"
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//"normal_map" "PLAYER_Inmouth1_normal.png"
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//"metal_map" "PLAYER_Inmouth1_metal.png"
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//"roughness_map" "PLAYER_Inmouth1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Knee-Bck1.mdl"
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//"basecolor_map" "PLAYER_Knee-Bck1.png"
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//"normal_map" "PLAYER_Knee-Bck1_normal.png"
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//"metal_map" "PLAYER_Knee-Bck1_metal.png"
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//"roughness_map" "PLAYER_Knee-Bck1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_LegBck1.mdl"
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//"basecolor_map" "PLAYER_LegBck1.png"
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//"normal_map" "PLAYER_LegBck1_normal.png"
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//"metal_map" "PLAYER_LegBck1_metal.png"
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//"roughness_map" "PLAYER_LegBck1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Legs1.mdl"
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//"basecolor_map" "PLAYER_Legs1.png"
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//"normal_map" "PLAYER_Legs1_normal.png"
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//"metal_map" "PLAYER_Legs1_metal.png"
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//"roughness_map" "PLAYER_Legs1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Shldr-Joint.mdl"
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//"basecolor_map" "PLAYER_Shldr-Joint.png"
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//"normal_map" "PLAYER_Shldr-Joint_normal.png"
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//"metal_map" "PLAYER_Shldr-Joint_metal.png"
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//"roughness_map" "PLAYER_Shldr-Joint_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Shoulders1.mdl"
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//"basecolor_map" "PLAYER_Shoulders1.png"
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//"normal_map" "PLAYER_Shoulders1_normal.png"
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//"metal_map" "PLAYER_Shoulders1_metal.png"
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//"roughness_map" "PLAYER_Shoulders1_roughness.png"
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}
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{
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"for" "#models/player/PLAYER_Teeth1.mdl"
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//"basecolor_map" "PLAYER_Teeth1.png"
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//"normal_map" "PLAYER_Teeth1_normal.png"
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//"metal_map" "PLAYER_Teeth1_metal.png"
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//"roughness_map" "PLAYER_Teeth1_roughness.png"
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}
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{
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"for" "#models/player/remapped.mdl"
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//"basecolor_map" "remapped.png"
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//"normal_map" "remapped_normal.png"
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//"metal_map" "remapped_metal.png"
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//"roughness_map" "remapped_roughness.png"
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}
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