Half-Life-PBR/cstrike/pbr/cstrike.wad/-CSTRIKE_MA1BL/-CSTRIKE_MA1BL.mat

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2022-07-27 15:27:52 +02:00
{
"for" "-0CSTRIKE_MA1BL"
//"basecolor_map" "-0CSTRIKE_MA1BL.png"
//"normal_map" "-0CSTRIKE_MA1BL_normal.png"
//"metal_map" "-0CSTRIKE_MA1BL_metal.png"
//"roughness_map" "-0CSTRIKE_MA1BL_roughness.png"
}
{
"for" "-1CSTRIKE_MA1BL"
//"basecolor_map" "-1CSTRIKE_MA1BL.png"
//"normal_map" "-1CSTRIKE_MA1BL_normal.png"
//"metal_map" "-1CSTRIKE_MA1BL_metal.png"
//"roughness_map" "-1CSTRIKE_MA1BL_roughness.png"
}
{
"for" "-2CSTRIKE_MA1BL"
//"basecolor_map" "-2CSTRIKE_MA1BL.png"
//"normal_map" "-2CSTRIKE_MA1BL_normal.png"
//"metal_map" "-2CSTRIKE_MA1BL_metal.png"
//"roughness_map" "-2CSTRIKE_MA1BL_roughness.png"
}
{
"for" "-3CSTRIKE_MA1BL"
//"basecolor_map" "-3CSTRIKE_MA1BL.png"
//"normal_map" "-3CSTRIKE_MA1BL_normal.png"
//"metal_map" "-3CSTRIKE_MA1BL_metal.png"
//"roughness_map" "-3CSTRIKE_MA1BL_roughness.png"
}
{
"for" "-4CSTRIKE_MA1BL"
//"basecolor_map" "-4CSTRIKE_MA1BL.png"
//"normal_map" "-4CSTRIKE_MA1BL_normal.png"
//"metal_map" "-4CSTRIKE_MA1BL_metal.png"
//"roughness_map" "-4CSTRIKE_MA1BL_roughness.png"
}