Half-Life-PBR/cstrike/pbr/models/rshell_big.mdl/rshell_big.mdl.mat

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2022-07-27 15:27:52 +02:00
{
"for" "#models/rshell_big/rifle_goldshell.mdl"
//"basecolor_map" "rifle_goldshell.png"
//"normal_map" "rifle_goldshell_normal.png"
//"metal_map" "rifle_goldshell_metal.png"
//"roughness_map" "rifle_goldshell_roughness.png"
}