Half-Life-PBR/bshift/pbr/models/v_crowbar.mdl/v_crowbar.mdl.mat

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2022-07-27 15:27:52 +02:00
{
"for" "#models/v_crowbar/barney_hand.mdl"
//"basecolor_map" "barney_hand.png"
//"normal_map" "barney_hand_normal.png"
//"metal_map" "barney_hand_metal.png"
//"roughness_map" "barney_hand_roughness.png"
}
{
"for" "#models/v_crowbar/chrome.mdl"
//"basecolor_map" "chrome.png"
//"normal_map" "chrome_normal.png"
//"metal_map" "chrome_metal.png"
//"roughness_map" "chrome_roughness.png"
}
{
"for" "#models/v_crowbar/chrome_red.mdl"
//"basecolor_map" "chrome_red.png"
//"normal_map" "chrome_red_normal.png"
//"metal_map" "chrome_red_metal.png"
//"roughness_map" "chrome_red_roughness.png"
}
{
"for" "#models/v_crowbar/sleeve.mdl"
//"basecolor_map" "sleeve.png"
//"normal_map" "sleeve_normal.png"
//"metal_map" "sleeve_metal.png"
//"roughness_map" "sleeve_roughness.png"
}