forked from Half-Life-RTX/Half-Life-PBR
update materials
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BIN
valve/pbr/halflife.wad/GENERIC031B.png
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BIN
valve/pbr/halflife.wad/GENERIC031B.png
(Stored with Git LFS)
Normal file
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@ -1688,6 +1688,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"normal_map" "C1A4_FAN_normal.png"
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//"metal_map" "C1A4_FAN_metal.png"
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//"roughness_map" "C1A4_FAN_roughness.png"
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"metalness" "0.7" // TODO: metal/roughness map
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"roughness" "0.3"
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}
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{
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@ -3419,6 +3421,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"normal_map" "CA1X_CON_normal.png"
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//"metal_map" "CA1X_CON_metal.png"
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//"roughness_map" "CA1X_CON_roughness.png"
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"metalness" "0.5"
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"roughness" "0.4"
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}
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{
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@ -6177,6 +6181,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "GENERIC027" // FIXME: RENDERMODE!!!
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//"basecolor_map" "GENERIC027.png"
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//"base_color" "1 1 1 0.5"
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//"normal_map" "GENERIC027_normal.png"
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//"metal_map" "GENERIC027_metal.png"
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//"roughness_map" "GENERIC027_roughness.png"
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@ -6228,12 +6233,15 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "GENERIC031B"
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//"basecolor_map" "GENERIC031B.png"
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"basecolor_map" "GENERIC031B.png" // TODO: more seamless texture & upscale
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//"basecolor_map" "/colors/white.png"
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//"base_color" "0.5 0.5 0.5"
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//"base_color" "0.75 0.75 0.75"
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//"normal_map" "GENERIC031B_normal.png"
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//"metal_map" "GENERIC031B_metal.png"
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//"roughness_map" "GENERIC031B_roughness.png"
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"metalness" "1"
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"roughness" "0.5"
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"metalness" "0.6"
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"roughness" "0.45"
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}
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{
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@ -10567,11 +10575,12 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "ROCKETSTAGE1"
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//"basecolor_map" "ROCKETSTAGE1.png"
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//"basecolor_map" "/colors/white.png"
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//"base_color" "1.5 1.5 1.5"
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//"normal_map" "ROCKETSTAGE1_normal.png"
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//"metal_map" "ROCKETSTAGE1_metal.png"
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//"roughness_map" "ROCKETSTAGE1_roughness.png"
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"metalness" "1"
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"metalness" "0.3"
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"roughness" "0.4"
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}
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@ -12674,8 +12683,9 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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"normal_map" "{GRATESTEP2_normal.png"
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//"metal_map" "{GRATESTEP2_metal.png"
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"roughness_map" "{GRATESTEP2_roughness.png"
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"metalness" "1"
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"roughness" "0.5"
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"metalness" "0.7"
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"roughness" "0.6"
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"normal_scale" "0.4"
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}
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{
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@ -8,3 +8,16 @@
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"metalness" "1"
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"roughness" "0.6"
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}
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{
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"for" "LAB1_B4" // WARNING: generic material
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//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
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"basecolor_map" "/colors/white.png"
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"base_color" "0.6 0.6 0.6"
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//"normal_map" "LAB1_B4_normal.png"
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//"metal_map" "/colors/white.png"
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//"metal_map" "LAB1_B4_metal.png"
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//"roughness_map" "LAB1_B4_roughness.png"
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"metalness" "0.8"
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"roughness" "0.3"
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}
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@ -1,8 +1,9 @@
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{
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"for" "LAB1_B4"
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//"basecolor_map" "LAB1_B4.png"
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//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
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"basecolor_map" "/colors/white.png"
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"base_color" "0.7 0.7 0.7"
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//"base_color" "0.7 0.7 0.7"
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"base_color" "0.6 0.6 0.6"
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//"normal_map" "LAB1_B4_normal.png"
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//"metal_map" "/colors/white.png"
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//"metal_map" "LAB1_B4_metal.png"
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