update materials

This commit is contained in:
NightFox 2023-09-08 18:29:42 +03:00
parent 1a02554cfd
commit 11e1accdd1
4 changed files with 35 additions and 8 deletions

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valve/pbr/halflife.wad/GENERIC031B.png (Stored with Git LFS) Normal file

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@ -1688,6 +1688,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
//"normal_map" "C1A4_FAN_normal.png"
//"metal_map" "C1A4_FAN_metal.png"
//"roughness_map" "C1A4_FAN_roughness.png"
"metalness" "0.7" // TODO: metal/roughness map
"roughness" "0.3"
}
{
@ -3419,6 +3421,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
//"normal_map" "CA1X_CON_normal.png"
//"metal_map" "CA1X_CON_metal.png"
//"roughness_map" "CA1X_CON_roughness.png"
"metalness" "0.5"
"roughness" "0.4"
}
{
@ -6177,6 +6181,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
{
"for" "GENERIC027" // FIXME: RENDERMODE!!!
//"basecolor_map" "GENERIC027.png"
//"base_color" "1 1 1 0.5"
//"normal_map" "GENERIC027_normal.png"
//"metal_map" "GENERIC027_metal.png"
//"roughness_map" "GENERIC027_roughness.png"
@ -6228,12 +6233,15 @@ include "-[~LIGHT]/-[~LIGHT].mat"
{
"for" "GENERIC031B"
//"basecolor_map" "GENERIC031B.png"
"basecolor_map" "GENERIC031B.png" // TODO: more seamless texture & upscale
//"basecolor_map" "/colors/white.png"
//"base_color" "0.5 0.5 0.5"
//"base_color" "0.75 0.75 0.75"
//"normal_map" "GENERIC031B_normal.png"
//"metal_map" "GENERIC031B_metal.png"
//"roughness_map" "GENERIC031B_roughness.png"
"metalness" "1"
"roughness" "0.5"
"metalness" "0.6"
"roughness" "0.45"
}
{
@ -10567,11 +10575,12 @@ include "-[~LIGHT]/-[~LIGHT].mat"
{
"for" "ROCKETSTAGE1"
//"basecolor_map" "ROCKETSTAGE1.png"
//"basecolor_map" "/colors/white.png"
//"base_color" "1.5 1.5 1.5"
//"normal_map" "ROCKETSTAGE1_normal.png"
//"metal_map" "ROCKETSTAGE1_metal.png"
//"roughness_map" "ROCKETSTAGE1_roughness.png"
"metalness" "1"
"metalness" "0.3"
"roughness" "0.4"
}
@ -12674,8 +12683,9 @@ include "-[~LIGHT]/-[~LIGHT].mat"
"normal_map" "{GRATESTEP2_normal.png"
//"metal_map" "{GRATESTEP2_metal.png"
"roughness_map" "{GRATESTEP2_roughness.png"
"metalness" "1"
"roughness" "0.5"
"metalness" "0.7"
"roughness" "0.6"
"normal_scale" "0.4"
}
{

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@ -8,3 +8,16 @@
"metalness" "1"
"roughness" "0.6"
}
{
"for" "LAB1_B4" // WARNING: generic material
//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
"basecolor_map" "/colors/white.png"
"base_color" "0.6 0.6 0.6"
//"normal_map" "LAB1_B4_normal.png"
//"metal_map" "/colors/white.png"
//"metal_map" "LAB1_B4_metal.png"
//"roughness_map" "LAB1_B4_roughness.png"
"metalness" "0.8"
"roughness" "0.3"
}

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@ -1,8 +1,9 @@
{
"for" "LAB1_B4"
//"basecolor_map" "LAB1_B4.png"
//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
"basecolor_map" "/colors/white.png"
"base_color" "0.7 0.7 0.7"
//"base_color" "0.7 0.7 0.7"
"base_color" "0.6 0.6 0.6"
//"normal_map" "LAB1_B4_normal.png"
//"metal_map" "/colors/white.png"
//"metal_map" "LAB1_B4_metal.png"