forked from Half-Life-RTX/Half-Life-PBR
fix paths for debug materials
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@ -22,7 +22,7 @@
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//"normal_map" "debug_circle_normal1.png"
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//"normal_map" "debug_circle_normal2.png"
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//"normal_map" "debug_circle_normal3.png"
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"normal_map" "debug_circle_normal3_1.tga"
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"normal_map" "debug_circle_normal3.png"
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"metal_map" "/colors/black.png"
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"roughness_map" "/colors/white.png"
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}
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@ -33,12 +33,12 @@
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//"metal_map" "/colors/black.png"
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//"roughness_map" "debug_c2a3_gar3_roughness.png"
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// standard c2a3_gar3
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"basecolor_map" "/halflife.wad/c2a3_gar3.png"
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"normal_map" "/halflife.wad/c2a3_gar3_normal_512.png"
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"normal_map" "/halflife.wad/c2a3_gar3_normal.png"
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"basecolor_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3.png"
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"normal_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_normal_512.png"
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"normal_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_normal.png"
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"metal_map" "/colors/black.png"
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"roughness_map" "/halflife.wad/c2a3_gar3_roughness_512.png"
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"roughness_map" "/halflife.wad/c2a3_gar3_roughness.png"
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"roughness_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_roughness_512.png"
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"roughness_map" "/halflife.wad/-[C2A3_GAR]/c2a3_gar3_roughness.png"
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}
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// test_gradients
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