forked from Half-Life-RTX/Half-Life-PBR
tune some materials for recently changes in render
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@ -35,11 +35,11 @@
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"for" "C1A0_LABFLRE"
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//"force_reload" "1"
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"basecolor_map" "C1A0_LABFLRE.png"
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"normal_map" "C1A0_LABFLRE_normal.png"
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"normal_map" "C1A0_LABFLRE_normal.png" // FIXME: better normalmap texture
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//"metal_map" "C1A0_LABFLRE_metal.png"
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//"roughness_map" "C1A0_LABFLRE_roughness.png"
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"metalness" "0"
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"roughness" "0.4"
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"roughness" "0.5"
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}
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{
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@ -36,10 +36,10 @@
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//"basecolor_map" "LAB1_DOOR2A.png"
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"basecolor_map" "LAB1_DOOR2A.png"
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"normal_map" "LAB1_DOOR2A_normal.png" // by MAX3D // TODO: better normal map
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"metal_map" "LAB1_DOOR2A_metal.png"
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//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
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"roughness_map" "LAB1_DOOR2A_roughness.png"
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"base_color" "0.75 0.75 0.75"
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//"metalness" "1"
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"metalness" "1"
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//"roughness" "0.3"
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}
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@ -52,8 +52,9 @@
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//"roughness_map" "LAB1_DOOR2B_roughness.png"
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"normal_map" "LAB1_DOOR2A_normal.png"
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"metal_map" "LAB1_DOOR2A_metal.png"
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//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
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"roughness_map" "/colors/gray.png"
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"metalness" "1" // FIXME
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}
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{
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@ -14,6 +14,7 @@
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{
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"for" "+A~FIFTIES_LGT2"
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//"basecolor_map" "+A~FIFTIES_LGT2.png"
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"basecolor_map" "+0~FIFTIES_LGT2.png"
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//"normal_map" "+A~FIFTIES_LGT2_normal.png"
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//"metal_map" "+A~FIFTIES_LGT2_metal.png"
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//"roughness_map" "+A~FIFTIES_LGT2_roughness.png"
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@ -1051,8 +1051,9 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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"normal_map" "C1A1_FLR2C_normal.png"
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//"metal_map" "C1A1_FLR2C_metal.png"
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//"roughness_map" "C1A1_FLR2C_roughness.png"
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//"normal_scale" "0.5"
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"metalness" "0"
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"roughness" "0.35"
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"roughness" "0.55"
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}
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{
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@ -3761,7 +3762,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"roughness_map" "CRETE2_FLR03_roughness.png"
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//"metal_map" "/colors/white.png"
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//"roughness_map" "/colors/ddd.png"
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"metalness" "0.7"
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//"metalness" "0.7"
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"metalness" "1"
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"roughness" "0.5"
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}
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@ -6159,11 +6161,11 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "GENERIC015V2"
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"basecolor_map" "GENERIC015V2.png"
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"base_color" "1.5 1.5 1.5"
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"base_color" "2.5 2.5 2.5"
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"normal_map" "GENERIC015V2_normal.png"
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//"metal_map" "GENERIC015V2_metal.png"
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"roughness_map" "GENERIC015V2_roughness.png"
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"metalness" "0.5"
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"metalness" "0.95"
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//"roughness" "0.5"
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}
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@ -12791,8 +12793,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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"normal_map" "{GRATESTEP2_normal.png"
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//"metal_map" "{GRATESTEP2_metal.png"
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"roughness_map" "{GRATESTEP2_roughness.png"
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"metalness" "0.7"
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"roughness" "0.6"
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"metalness" "0.95"
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"roughness" "0.8"
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"normal_scale" "0.4"
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}
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@ -5,12 +5,12 @@
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//"basecolor_map" "/colors/copper_hack.png"
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//"base_color" "1.0 0.6 0.5"
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"basecolor_map" "/colors/white.png"
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"base_color" "1.0 0.45 0.2"
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"base_color" "1.0 0.25 0.0"
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//"normal_map" "barrelCHROME_normal.png"
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//"metal_map" "barrelCHROME_metal.png"
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//"roughness_map" "barrelCHROME_roughness.png"
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"metalness" "1"
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"roughness" "0.3"
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"roughness" "0.2"
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}
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{
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@ -17,14 +17,15 @@
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{
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"for" "#models/v_grenade/grenade3.mdl"
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"force_reload" "1"
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//"force_reload" "1"
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"basecolor_map" "grenade3.png"
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//"basecolor_map" "/colors/white.png"
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"normal_map" "grenade3_normal.png"
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//"normal_map" "/colors/black.png"
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//"metal_map" "grenade3_metal.png"
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//"roughness_map" "grenade3_roughness.png"
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"metalness" "0.3"
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//"metalness" "0.3"
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//"metalness" "0.05"
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"roughness" "0.4"
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//"metalness" "1"
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//"roughness" "0"
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