{ // TODO: better solution "for" "DRKMTLT_BORD12" //"basecolor_map" "DRKMTLT_BORD12.png" "base_color" "2.0 2.0 2.0" //"normal_map" "DRKMTLT_BORD12_normal.png" //"metal_map" "DRKMTLT_BORD12_metal.png" //"roughness_map" "DRKMTLT_BORD12_roughness.png" "metalness" "1" "roughness" "0.6" } { "for" "LAB1_B4" // WARNING: generic material //"basecolor_map" "LAB1_B4.png" // TODO: need replace texture "basecolor_map" "/colors/white.png" "base_color" "0.6 0.6 0.6" //"normal_map" "LAB1_B4_normal.png" //"metal_map" "/colors/white.png" //"metal_map" "LAB1_B4_metal.png" //"roughness_map" "LAB1_B4_roughness.png" "metalness" "0.8" "roughness" "0.3" }