// water on floor { "for" "BABTECH_BORDL52" //"basecolor_map" "BABTECH_BORDL52.png" //"normal_map" "BABTECH_BORDL52_normal.png" //"metal_map" "BABTECH_BORDL52_metal.png" //"roughness_map" "BABTECH_BORDL52_roughness.png" "basecolor_map" "/colors/white.png" // FIXME: test "base_color" "0 1 0 0.4" "metalness" "0.3" "roughness" "0.1" }