{ "for" "LAB1_B4" //"basecolor_map" "LAB1_B4.png" // TODO: need replace texture "basecolor_map" "/colors/white.png" //"base_color" "0.7 0.7 0.7" "base_color" "0.6 0.6 0.6" //"normal_map" "LAB1_B4_normal.png" //"metal_map" "/colors/white.png" //"metal_map" "LAB1_B4_metal.png" //"roughness_map" "LAB1_B4_roughness.png" "metalness" "1" "roughness" "0.2" }