Half-Life-PBR/bshift/pbr/models/bskull_template1.mdl/bskull_template1.mdl.mat

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{
"for" "#models/bskull_template1/SKL_Face1.mdl"
//"basecolor_map" "SKL_Face1.png"
//"normal_map" "SKL_Face1_normal.png"
//"metal_map" "SKL_Face1_metal.png"
//"roughness_map" "SKL_Face1_roughness.png"
}
{
"for" "#models/bskull_template1/SKL_Side1.mdl"
//"basecolor_map" "SKL_Side1.png"
//"normal_map" "SKL_Side1_normal.png"
//"metal_map" "SKL_Side1_metal.png"
//"roughness_map" "SKL_Side1_roughness.png"
}