Half-Life-PBR/bshift/pbr/models/leech.mdl/leech.mdl.mat

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{
"for" "#models/leech/mouth2.mdl"
//"basecolor_map" "mouth2.png"
//"normal_map" "mouth2_normal.png"
//"metal_map" "mouth2_metal.png"
//"roughness_map" "mouth2_roughness.png"
}
{
"for" "#models/leech/Sidemap.mdl"
//"basecolor_map" "Sidemap.png"
//"normal_map" "Sidemap_normal.png"
//"metal_map" "Sidemap_metal.png"
//"roughness_map" "Sidemap_roughness.png"
}