Half-Life-PBR/cstrike/pbr/models/w_tmp.mdl/w_tmp.mdl.mat

9 lines
173 B
Plaintext

{
"for" "#models/w_tmp/w_tmp.mdl"
//"basecolor_map" "w_tmp.png"
//"normal_map" "w_tmp_normal.png"
//"metal_map" "w_tmp_metal.png"
//"roughness_map" "w_tmp_roughness.png"
}