Half-Life-PBR/cstrike/pbr/models/winebottle.mdl/winebottle.mdl.mat

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{
"for" "#models/winebottle/Untitled-1.mdl"
//"basecolor_map" "Untitled-1.png"
//"normal_map" "Untitled-1_normal.png"
//"metal_map" "Untitled-1_metal.png"
//"roughness_map" "Untitled-1_roughness.png"
}