Half-Life-PBR/bshift/pbr/models/abone_template1.mdl/abone_template1.mdl.mat

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{
"for" "#models/abone_template1/ABONE1.mdl"
//"basecolor_map" "ABONE1.png"
//"normal_map" "ABONE1_normal.png"
//"metal_map" "ABONE1_metal.png"
//"roughness_map" "ABONE1_roughness.png"
}