Half-Life-PBR/bshift/pbr/models/zombiegibs1.mdl/zombiegibs1.mdl.mat

33 lines
881 B
Plaintext

{
"for" "#models/zombiegibs1/Sci3(Shoe).mdl"
//"basecolor_map" "Sci3(Shoe).png"
//"normal_map" "Sci3(Shoe)_normal.png"
//"metal_map" "Sci3(Shoe)_metal.png"
//"roughness_map" "Sci3(Shoe)_roughness.png"
}
{
"for" "#models/zombiegibs1/SCIZOM3_LegBack1.mdl"
//"basecolor_map" "SCIZOM3_LegBack1.png"
//"normal_map" "SCIZOM3_LegBack1_normal.png"
//"metal_map" "SCIZOM3_LegBack1_metal.png"
//"roughness_map" "SCIZOM3_LegBack1_roughness.png"
}
{
"for" "#models/zombiegibs1/SCIZOM3_LegBack2.mdl"
//"basecolor_map" "SCIZOM3_LegBack2.png"
//"normal_map" "SCIZOM3_LegBack2_normal.png"
//"metal_map" "SCIZOM3_LegBack2_metal.png"
//"roughness_map" "SCIZOM3_LegBack2_roughness.png"
}
{
"for" "#models/zombiegibs1/ZOMBIE_Gib1.mdl"
//"basecolor_map" "ZOMBIE_Gib1.png"
//"normal_map" "ZOMBIE_Gib1_normal.png"
//"metal_map" "ZOMBIE_Gib1_metal.png"
//"roughness_map" "ZOMBIE_Gib1_roughness.png"
}