Half-Life-PBR/cstrike/pbr/models/pi_twig.mdl/pi_twig.mdl.mat

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{
"for" "#models/pi_twig/twig.mdl"
//"basecolor_map" "twig.png"
//"normal_map" "twig_normal.png"
//"metal_map" "twig_metal.png"
//"roughness_map" "twig_roughness.png"
}