Half-Life-PBR/cstrike/pbr/models/head.mdl/head.mdl.mat

9 lines
207 B
Plaintext

{
"for" "#models/head/Face-Unwrap1.mdl"
//"basecolor_map" "Face-Unwrap1.png"
//"normal_map" "Face-Unwrap1_normal.png"
//"metal_map" "Face-Unwrap1_metal.png"
//"roughness_map" "Face-Unwrap1_roughness.png"
}