Half-Life-PBR/cstrike/pbr/models/w_flashbang.mdl/w_flashbang.mdl.mat

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{
"for" "#models/w_flashbang/f_body.mdl"
//"basecolor_map" "f_body.png"
//"normal_map" "f_body_normal.png"
//"metal_map" "f_body_metal.png"
//"roughness_map" "f_body_roughness.png"
}
{
"for" "#models/w_flashbang/f_top.mdl"
//"basecolor_map" "f_top.png"
//"normal_map" "f_top_normal.png"
//"metal_map" "f_top_metal.png"
//"roughness_map" "f_top_roughness.png"
}