forked from Half-Life-RTX/Half-Life-PBR
33 lines
768 B
Plaintext
33 lines
768 B
Plaintext
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{
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"for" "#models/gib_skull/Neck_1.mdl"
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//"basecolor_map" "Neck_1.png"
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//"normal_map" "Neck_1_normal.png"
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//"metal_map" "Neck_1_metal.png"
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//"roughness_map" "Neck_1_roughness.png"
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}
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{
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"for" "#models/gib_skull/Side_Bone1.mdl"
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//"basecolor_map" "Side_Bone1.png"
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//"normal_map" "Side_Bone1_normal.png"
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//"metal_map" "Side_Bone1_metal.png"
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//"roughness_map" "Side_Bone1_roughness.png"
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}
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{
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"for" "#models/gib_skull/Skin_Side1.mdl"
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//"basecolor_map" "Skin_Side1.png"
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//"normal_map" "Skin_Side1_normal.png"
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//"metal_map" "Skin_Side1_metal.png"
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//"roughness_map" "Skin_Side1_roughness.png"
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}
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{
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"for" "#models/gib_skull/Skull1.mdl"
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//"basecolor_map" "Skull1.png"
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//"normal_map" "Skull1_normal.png"
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//"metal_map" "Skull1_metal.png"
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//"roughness_map" "Skull1_roughness.png"
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}
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