Half-Life-PBR/bshift/pbr/models/testsphere.mdl/testsphere.mdl.mat

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{
"for" "#models/testsphere/checker.mdl"
//"basecolor_map" "checker.png"
//"normal_map" "checker_normal.png"
//"metal_map" "checker_metal.png"
//"roughness_map" "checker_roughness.png"
}