Half-Life-PBR/valve/pbr/halflife.wad/-[~LIGHT]/+~LIGHT3A/+~LIGHT3A.mat

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{
"for" "+0~LIGHT3A"
//"basecolor_map" "+0~LIGHT3A.png"
//"normal_map" "+0~LIGHT3A_normal.png"
//"metal_map" "+0~LIGHT3A_metal.png"
//"roughness_map" "+0~LIGHT3A_roughness.png"
}
{
"for" "+A~LIGHT3A"
//"basecolor_map" "+A~LIGHT3A.png"
//"normal_map" "+A~LIGHT3A_normal.png"
//"metal_map" "+A~LIGHT3A_metal.png"
//"roughness_map" "+A~LIGHT3A_roughness.png"
}