Half-Life-PBR/bshift/pbr/models/cindergibs.mdl/cindergibs.mat

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{
"for" "#models/cindergibs/brokencinder.mdl"
//"basecolor_map" "brokencinder.png"
//"normal_map" "brokencinder_normal.png"
//"metal_map" "brokencinder_metal.png"
//"roughness_map" "brokencinder_roughness.png"
}
{
"for" "#models/cindergibs/cinder.mdl"
//"basecolor_map" "cinder.png"
//"normal_map" "cinder_normal.png"
//"metal_map" "cinder_metal.png"
//"roughness_map" "cinder_roughness.png"
}