Half-Life-PBR/bshift/pbr/models/w_security.mdl/w_security.mdl.mat

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{
"for" "#models/w_security/key.mdl"
//"basecolor_map" "key.png"
//"normal_map" "key_normal.png"
//"metal_map" "key_metal.png"
//"roughness_map" "key_roughness.png"
}