Half-Life-PBR/cstrike/pbr/models/PG-150.mdl/PG-150.mdl.mat

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{
"for" "#models/PG-150/cessna_dirty.mdl"
//"basecolor_map" "cessna_dirty.png"
//"normal_map" "cessna_dirty_normal.png"
//"metal_map" "cessna_dirty_metal.png"
//"roughness_map" "cessna_dirty_roughness.png"
}