forked from Half-Life-RTX/Half-Life-PBR
12 lines
233 B
Plaintext
12 lines
233 B
Plaintext
// TODO: fix smooth normal
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{
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"for" "trrm_pan1" // reset material
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}
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{
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"for_rendermode" "kRenderTransTexture"
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"for" "generic027" // TODO
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"base_color" "2 2 2 0"
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//"basecolor_map" "/colors/white.png"
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"metalness" "0.5"
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"roughness" "0.1"
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} |