forked from Half-Life-RTX/Half-Life-PBR
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
// FIXME: change rendermode
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{
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"new" "generic_laser1fall"
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"basecolor_map" "/colors/white.png"
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"base_color" "1 1 1 0.00001"
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"metalness" "0"
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"roughness" "1"
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}
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{
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"for" "+0LASER1FALL"
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"inherit" "generic_laser1fall"
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"basecolor_map" "+0LASER1FALL.png"
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"base_color" "1 1 1 0.00001"
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//"normal_map" "+0LASER1FALL_normal.png"
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//"metal_map" "+0LASER1FALL_metal.png"
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//"roughness_map" "+0LASER1FALL_roughness.png"
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//"basecolor_map" "/colors/white.png"
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}
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{
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"for" "+1LASER1FALL"
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"inherit" "generic_laser1fall"
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"basecolor_map" "+1LASER1FALL.png"
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"base_color" "1 1 1 0.00001"
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//"normal_map" "+1LASER1FALL_normal.png"
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//"metal_map" "+1LASER1FALL_metal.png"
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//"roughness_map" "+1LASER1FALL_roughness.png"
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}
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{
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"for" "+2LASER1FALL"
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"inherit" "generic_laser1fall"
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"basecolor_map" "+2LASER1FALL.png"
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"base_color" "1 1 1 0.00001"
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//"normal_map" "+2LASER1FALL_normal.png"
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//"metal_map" "+2LASER1FALL_metal.png"
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//"roughness_map" "+2LASER1FALL_roughness.png"
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}
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{
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"for" "+3LASER1FALL"
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"inherit" "generic_laser1fall"
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"basecolor_map" "+3LASER1FALL.png"
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"base_color" "1 1 1 0.00001"
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//"normal_map" "+3LASER1FALL_normal.png"
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//"metal_map" "+3LASER1FALL_metal.png"
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//"roughness_map" "+3LASER1FALL_roughness.png"
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}
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