Half-Life-PBR/cstrike/pbr/models/w_xm1014.mdl/w_xm1014.mdl.mat

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{
"for" "#models/w_xm1014/xm1014.mdl"
//"basecolor_map" "xm1014.png"
//"normal_map" "xm1014_normal.png"
//"metal_map" "xm1014_metal.png"
//"roughness_map" "xm1014_roughness.png"
}