Half-Life-PBR/valve/pbr/models/out_teleport.mdl/out_teleport.mdl.mat

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{
"for" "#models/out_teleport/map_red.mdl"
//"basecolor_map" "map_red.png"
//"normal_map" "map_red_normal.png"
//"metal_map" "map_red_metal.png"
//"roughness_map" "map_red_roughness.png"
}