Half-Life-PBR/valve/pbr/models/w_shotshell.mdl/w_shotshell.mdl.mat

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{
"for" "#models/w_shotshell/shell.mdl"
//"basecolor_map" "shell.png"
//"normal_map" "shell_normal.png"
//"metal_map" "shell_metal.png"
//"roughness_map" "shell_roughness.png"
}