Half-Life-PBR/valve/pbr/sprites/laserdot.spr/laserdot.mat
2023-12-04 15:41:19 +03:00

7 lines
94 B
Plaintext

{
"for" "#sprites/laserdot(frame:00).spr"
"force_reload" "1"
"basecolor_map" "Frame 0.png"
}