Half-Life-PBR/cstrike/pbr/cs_cbble.wad/+smLight1/+smLight1.mat

9 lines
180 B
Plaintext

{
"for" "+0smLight1"
//"basecolor_map" "+0smLight1.png"
//"normal_map" "+0smLight1_normal.png"
//"metal_map" "+0smLight1_metal.png"
//"roughness_map" "+0smLight1_roughness.png"
}