Half-Life-PBR/bshift/pbr/barney.wad/+game/+game.mat

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{
"for" "+0game"
//"basecolor_map" "+0game.png"
//"normal_map" "+0game_normal.png"
//"metal_map" "+0game_metal.png"
//"roughness_map" "+0game_roughness.png"
}
{
"for" "+1game"
//"basecolor_map" "+1game.png"
//"normal_map" "+1game_normal.png"
//"metal_map" "+1game_metal.png"
//"roughness_map" "+1game_roughness.png"
}
{
"for" "+2game"
//"basecolor_map" "+2game.png"
//"normal_map" "+2game_normal.png"
//"metal_map" "+2game_metal.png"
//"roughness_map" "+2game_roughness.png"
}
{
"for" "+3game"
//"basecolor_map" "+3game.png"
//"normal_map" "+3game_normal.png"
//"metal_map" "+3game_metal.png"
//"roughness_map" "+3game_roughness.png"
}
{
"for" "+4game"
//"basecolor_map" "+4game.png"
//"normal_map" "+4game_normal.png"
//"metal_map" "+4game_metal.png"
//"roughness_map" "+4game_roughness.png"
}
{
"for" "+5game"
//"basecolor_map" "+5game.png"
//"normal_map" "+5game_normal.png"
//"metal_map" "+5game_metal.png"
//"roughness_map" "+5game_roughness.png"
}
{
"for" "+6game"
//"basecolor_map" "+6game.png"
//"normal_map" "+6game_normal.png"
//"metal_map" "+6game_metal.png"
//"roughness_map" "+6game_roughness.png"
}
{
"for" "+7game"
//"basecolor_map" "+7game.png"
//"normal_map" "+7game_normal.png"
//"metal_map" "+7game_metal.png"
//"roughness_map" "+7game_roughness.png"
}