Half-Life-PBR/bshift/pbr/decals.wad/decals.wad.mat

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{
"for" "{sector_B_01"
//"basecolor_map" "{sector_B_01.png"
//"normal_map" "{sector_B_01_normal.png"
//"metal_map" "{sector_B_01_metal.png"
//"roughness_map" "{sector_B_01_roughness.png"
}
{
"for" "{sector_c_01"
//"basecolor_map" "{sector_c_01.png"
//"normal_map" "{sector_c_01_normal.png"
//"metal_map" "{sector_c_01_metal.png"
//"roughness_map" "{sector_c_01_roughness.png"
}
{
"for" "{sector_e_01"
//"basecolor_map" "{sector_e_01.png"
//"normal_map" "{sector_e_01_normal.png"
//"metal_map" "{sector_e_01_metal.png"
//"roughness_map" "{sector_e_01_roughness.png"
}
{
"for" "{security_01"
//"basecolor_map" "{security_01.png"
//"normal_map" "{security_01_normal.png"
//"metal_map" "{security_01_metal.png"
//"roughness_map" "{security_01_roughness.png"
}