Half-Life-PBR/bshift/pbr/models/chromegibs.mdl/chromegibs.mdl.mat

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{
"for" "#models/chromegibs/mgib_CHROME.mdl"
//"basecolor_map" "mgib_CHROME.png"
//"normal_map" "mgib_CHROME_normal.png"
//"metal_map" "mgib_CHROME_metal.png"
//"roughness_map" "mgib_CHROME_roughness.png"
}