Half-Life-PBR/cstrike/pbr/models/rshell_big.mdl/rshell_big.mdl.mat

9 lines
228 B
Plaintext

{
"for" "#models/rshell_big/rifle_goldshell.mdl"
//"basecolor_map" "rifle_goldshell.png"
//"normal_map" "rifle_goldshell_normal.png"
//"metal_map" "rifle_goldshell_metal.png"
//"roughness_map" "rifle_goldshell_roughness.png"
}