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HLRTest/render/gold/shaders_alphatest_721_ngeom.png

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render: add no-accidental translucency test https://github.com/w23/xash3d-fwgs/issues/721
2024-01-01 11:09:29 -05:00
version https://git-lfs.github.com/spec/v1
update rendering cvars and gold images accordingly
2025-02-10 13:17:15 -05:00
oid sha256:7f3312d1b71847afbe1b8b3b77f5bdc335e8d46e4f1193802dfd626b3865993a
update gold images for latest denoiser NOTE that this gold is not fully correct itself. It has following issues: - indirect channel is incorrect - missing indirect diffuse - missing specular fresnel See https://github.com/w23/xash3d-fwgs/issues/759 Committing it as a new gold for the sole reason of detecting changes compared to current vulkan branch state. More correct gold will be submitted when the issues above are fixed. Also, changes rendertest script to use the new denoiser, and remove some extra text messages things from the frame.
2025-02-06 14:05:01 -05:00
size 13494
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