render: add test for double switchable lights
https://github.com/w23/xash3d-fwgs/issues/679
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render/maps/test_material.bsp
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render/maps/test_material.rad
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@ -0,0 +1,9 @@
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// debug light
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DEBUG_RED 255 0 0 5000
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DEBUG_GREEN 0 255 0 5000
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DEBUG_BLUE 0 0 255 5000
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DEBUG_L_1000 255 255 255 5000
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DEBUG_L_5000 255 128 128 5000
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//c1a0_labflre 20 255 0 550
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//+0~fifts_lght3 255 0 0 100
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@ -39,7 +39,7 @@ def test_list(arg: str) -> [str]:
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for item in items:
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r = re.compile(item)
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for save in saves:
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if r.match(save):
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if r.search(save):
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tests.append(save)
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if not tests:
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raise argparse.ArgumentTypeError(f'No tests match {item}. Available tests are: {saves}')
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@ -96,6 +96,7 @@ def compile():
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def copy_assets():
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print('Copying assets')
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shutil.copy2(src=f'{ROOT}/vulkan_debug.wad', dst=f'{args.xash_dir}/valve/')
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shutil.copytree(src=f'{ROOT}/maps', dst=f'{args.xash_dir}/valve/maps/', dirs_exist_ok=True)
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shutil.copytree(src=f'{ROOT}/save', dst=f'{args.xash_dir}/valve/save/', dirs_exist_ok=True)
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with open(f'{args.xash_dir}/rendertest.script', 'w') as script:
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@ -134,6 +135,7 @@ def compare_one(test: str, channel: str, image_base: str, image_gold: str, image
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return ret
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def compare():
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mkdir_p(WORKDIR)
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screenshot_base = f'{args.xash_dir}/valve/rendertest'
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diffs = []
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with concurrent.futures.ThreadPoolExecutor() as executor:
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@ -150,7 +152,7 @@ def compare():
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executor.submit(subprocess.run, ['convert',
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'(', image_gold, '-bordercolor', 'gold', '-border', '2x2', '-gravity', 'SouthWest', '-font', 'Impact', '-pointsize', '24', '-fill', 'gold', '-stroke', 'black', '-annotate', '0', 'GOLD', ')',
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'(', image_test, '-bordercolor', 'white', '-border', '2x2', '-fill', 'white', '-annotate', '0', 'TEST', ')',
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'-loop', '0', '-set', 'delay', '25', image_flip], check=True)
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'-loop', '0', '-set', 'delay', '100', image_flip], check=True)
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results = [diff.result() for diff in diffs]
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# json.dump(results, open(f'{WORKDIR}/data.json', 'w'))
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@ -181,7 +183,6 @@ def command_run():
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copy_assets()
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render()
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compare()
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#report()
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def command_render():
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compile()
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render/save/rendertest_material_2light0_679.sav
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render/save/rendertest_material_2light0_679.sav
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render/save/rendertest_material_2light1_679.sav
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render/vulkan_debug.wad
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render/vulkan_debug.wad
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