render: update brush2 gold images

Supposedly fixing the dynamic polylight shifted polylight array a bit,
thus affecting random seed for samples.

The new gold images are stable, but different from the old ones
numerically.
This commit is contained in:
Ivan Avdeev 2023-11-30 11:50:06 -05:00
parent f7a3134ed4
commit d62e8b0a3a
10 changed files with 16 additions and 16 deletions

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render/gold/brush2_01_basecolor.png (Stored with Git LFS)

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render/gold/brush2_01_direct.png (Stored with Git LFS)

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render/gold/brush2_01_emissive.png (Stored with Git LFS)

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render/gold/brush2_01_full.png (Stored with Git LFS)

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render/gold/brush2_01_indirect.png (Stored with Git LFS)

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render/gold/brush2_01_indirect_diffuse.png (Stored with Git LFS)

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render/gold/brush2_01_lighting.png (Stored with Git LFS)

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render/gold/brush2_01_ngeom.png (Stored with Git LFS)

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render/gold/brush2_01_nshade.png (Stored with Git LFS)

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