Ivan Avdeev
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42a2d778e3
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render: add blenoversky test
This test is meant to make sure that legacy blending works for bounce
rays over skybox
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2024-02-01 11:58:25 -05:00 |
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Ivan Avdeev
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5b0928c164
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render: add blendmode01 test
The idea was to test for gauss cannon particles, but apparently
they aren't encoded in the save file.
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2024-01-01 11:20:54 -05:00 |
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Ivan Avdeev
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e8edd45ccd
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render: add no-accidental translucency test
https://github.com/w23/xash3d-fwgs/issues/721
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2024-01-01 11:09:29 -05:00 |
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Ivan Avdeev
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fb61f081dd
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render: add simple skybox test
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2023-12-19 10:33:14 -05:00 |
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Ivan Avdeev
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7c6fa9627d
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render: add test for double switchable lights
https://github.com/w23/xash3d-fwgs/issues/679
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2023-12-04 13:50:54 -05:00 |
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Ivan Avdeev
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f7a3134ed4
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render: add test for dynamic func_water polygon lights
https://github.com/w23/xash3d-fwgs/issues/672
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2023-11-30 11:42:40 -05:00 |
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bb5c04efd8
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render: add test for c1a3 fan material
https://github.com/w23/xash3d-fwgs/issues/669
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2023-11-27 13:15:54 -05:00 |
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2b19a8d196
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render: add additive_cullback test
https://github.com/w23/xash3d-fwgs/issues/665
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2023-11-27 12:49:29 -05:00 |
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6c65b1dfac
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add initial rendertest stuff
includes basic scripts, savefiles and gold images
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2023-11-24 11:54:11 -05:00 |
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