HLRTest/render/gold
2024-02-01 12:45:42 -05:00
..
additive_cullback_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
additive_cullback_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
additive_cullback_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
additive_cullback_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
additive_cullback_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
additive_cullback_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendmode01_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendmode01_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendmode01_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendmode01_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendmode01_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
blendmode01_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendoversky_basecolor.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendoversky_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendoversky_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendoversky_direct.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_emissive.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_full.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_indirect_diffuse.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_indirect_specular.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_indirect.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_lighting.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
blendoversky_ngeom.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_nshade.png render: add blenoversky test 2024-02-01 11:58:25 -05:00
blendoversky_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush2_01_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush2_01_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush2_01_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush2_01_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush2_01_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush2_01_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_01_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_01_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_01_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_01_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_01_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_01_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_02_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_02_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_02_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_02_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
brush_02_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
brush_02_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c0a0d_emissive_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c0a0d_emissive_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c0a0d_emissive_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c0a0d_emissive_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c0a0d_emissive_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c0a0d_emissive_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c1a3_fan_material_669_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c1a3_fan_material_669_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c1a3_fan_material_669_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c1a3_fan_material_669_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c1a3_fan_material_669_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c1a3_fan_material_669_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a1b_toxicgrn_672_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a1b_toxicgrn_672_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a1b_toxicgrn_672_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a1b_toxicgrn_672_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a1b_toxicgrn_672_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a1b_toxicgrn_672_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5_skybox_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5_skybox_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5_skybox_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5_skybox_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5_skybox_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
c2a5_skybox_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
c2a5a_whitefurnace_basecolor.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_diffuse.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_direct_diffuse.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_direct_specular.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_direct.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_emissive.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_full.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_indirect_diffuse.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_indirect_specular.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_indirect.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_lighting.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_material.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_ngeom.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_nshade.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
c2a5a_whitefurnace_specular.png render: add white furnace test for c2a5a 2024-02-01 12:45:42 -05:00
light_01_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
light_01_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
light_01_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
light_01_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
light_01_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
light_01_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light0_679_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light0_679_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light0_679_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light0_679_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light0_679_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light0_679_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light1_679_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light1_679_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light1_679_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light1_679_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
material_2light1_679_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
material_2light1_679_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
shaders_alphatest_721_basecolor.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
shaders_alphatest_721_direct_diffuse.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
shaders_alphatest_721_direct_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
shaders_alphatest_721_direct.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_emissive.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_full.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_indirect_diffuse.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_indirect_specular.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_indirect.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_lighting.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_material.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00
shaders_alphatest_721_ngeom.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_nshade.png render: update gold images with the new brdf+denoiser 2024-02-01 11:49:56 -05:00
shaders_alphatest_721_specular.png render: add a bunch of new channels to compare 2024-02-01 12:16:36 -05:00