HLRTest/render/maps
Ivan Avdeev 5b0928c164 render: add blendmode01 test
The idea was to test for gauss cannon particles, but apparently
they aren't encoded in the save file.
2024-01-01 11:20:54 -05:00
..
test_blendmode.bsp render: add blendmode01 test 2024-01-01 11:20:54 -05:00
test_brush2.bsp add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_brush2.rad add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_brush.bsp add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_brush.rad add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_light.bsp add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_light.rad add initial rendertest stuff 2023-11-24 11:54:11 -05:00
test_material.bsp render: add test for double switchable lights 2023-12-04 13:50:54 -05:00
test_material.rad render: add test for double switchable lights 2023-12-04 13:50:54 -05:00
test_shaders.bsp render: add no-accidental translucency test 2024-01-01 11:09:29 -05:00