Half-Life-PBR/valve/pbr/models/nihilanth.mdl/nihilanth.mat

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2022-07-27 15:27:52 +02:00
{
"for" "#models/nihilanth/arm.mdl"
//"basecolor_map" "arm.png"
//"normal_map" "arm_normal.png"
//"metal_map" "arm_metal.png"
//"roughness_map" "arm_roughness.png"
}
{
"for" "#models/nihilanth/back.mdl"
//"basecolor_map" "back.png"
//"normal_map" "back_normal.png"
//"metal_map" "back_metal.png"
//"roughness_map" "back_roughness.png"
}
{
"for" "#models/nihilanth/centerarm.mdl"
//"basecolor_map" "centerarm.png"
//"normal_map" "centerarm_normal.png"
//"metal_map" "centerarm_metal.png"
//"roughness_map" "centerarm_roughness.png"
}
{
"for" "#models/nihilanth/chrome_nihilanth.mdl"
//"basecolor_map" "chrome_nihilanth.png"
//"normal_map" "chrome_nihilanth_normal.png"
//"metal_map" "chrome_nihilanth_metal.png"
//"roughness_map" "chrome_nihilanth_roughness.png"
}
{
"for" "#models/nihilanth/C_InHead_Base1.mdl"
//"basecolor_map" "C_InHead_Base1.png"
//"normal_map" "C_InHead_Base1_normal.png"
//"metal_map" "C_InHead_Base1_metal.png"
//"roughness_map" "C_InHead_Base1_roughness.png"
}
{
"for" "#models/nihilanth/face2.mdl"
//"basecolor_map" "face2.png"
//"normal_map" "face2_normal.png"
//"metal_map" "face2_metal.png"
//"roughness_map" "face2_roughness.png"
}
{
"for" "#models/nihilanth/forehead.mdl"
//"basecolor_map" "forehead.png"
//"normal_map" "forehead_normal.png"
//"metal_map" "forehead_metal.png"
//"roughness_map" "forehead_roughness.png"
}
{
"for" "#models/nihilanth/front_torso.mdl"
//"basecolor_map" "front_torso.png"
//"normal_map" "front_torso_normal.png"
//"metal_map" "front_torso_metal.png"
//"roughness_map" "front_torso_roughness.png"
}
{
"for" "#models/nihilanth/handback.mdl"
//"basecolor_map" "handback.png"
//"normal_map" "handback_normal.png"
//"metal_map" "handback_metal.png"
//"roughness_map" "handback_roughness.png"
}
{
"for" "#models/nihilanth/headside.mdl"
//"basecolor_map" "headside.png"
//"normal_map" "headside_normal.png"
//"metal_map" "headside_metal.png"
//"roughness_map" "headside_roughness.png"
}
{
"for" "#models/nihilanth/leg.mdl"
//"basecolor_map" "leg.png"
//"normal_map" "leg_normal.png"
//"metal_map" "leg_metal.png"
//"roughness_map" "leg_roughness.png"
}
{
"for" "#models/nihilanth/torso(side).mdl"
//"basecolor_map" "torso(side).png"
//"normal_map" "torso(side)_normal.png"
//"metal_map" "torso(side)_metal.png"
//"roughness_map" "torso(side)_roughness.png"
}