remove combined {models,sprites}.mat, remove extra .mdl .spr exts
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8
bshift/pbr/models/glassgibs.mdl/glassgibs.mat
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8
bshift/pbr/models/glassgibs.mdl/glassgibs.mat
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@@ -0,0 +1,8 @@
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{
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"for" "#models/glassgibs/chome_glass.mdl"
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//"basecolor_map" "chome_glass.png"
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//"normal_map" "chome_glass_normal.png"
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//"metal_map" "chome_glass_metal.png"
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//"roughness_map" "chome_glass_roughness.png"
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}
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