update materials
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8
valve/pbr/maps/c1a1f.bsp/c1a1f.bsp.mat
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8
valve/pbr/maps/c1a1f.bsp/c1a1f.bsp.mat
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@@ -0,0 +1,8 @@
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{ // add a texture that is not on the map (need for c1a1f.bsp.patch)
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"for" "crete4_flr03"
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"new" "crete4_flr03"
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"basecolor_map" "/halflife.wad/CRETE4_FLR03.png" // TODO: better path
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//"normal_map" "/halflife.wad/CRETE4_FLR03_normal.png"
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//"metal_map" "/halflife.wad/CRETE4_FLR03_metal.png"
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//"roughness_map" "/halflife.wad/CRETE4_FLR03_roughness.png"
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}
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